Thomas Odaker

  • Registered on: 11/17/2014
  • Last connection: 03/26/2015

Projects

  • inVRs (Developer, 11/17/2014)

Activity

Reported issues: 0

05/22/2015

11:39 AM inVRs Revision 2643: code cleanup
fixed bug with directional and spotlight with new OpenSG version

04/21/2015

02:29 PM inVRs Revision 2633: fixed a bug with objects without texture coordinates
switched from XML files to QSettings for storage (easier to maintain/extend. Should handle errors better. Settings in...

03/26/2015

02:47 PM inVRs Revision 2625: -bug fixes
-improved CMake integration
-improved logging
-improved linux support

02/03/2015

10:21 AM inVRs Revision 2620: bugfixes
added skybox

12/15/2014

12:05 PM inVRs Revision 2616: added OculusVR support
added Occlusion Culling (Oculus only)
added multitexturing, phong shading, texture blending, bump/normal mapping
adde...

11/18/2014

02:45 PM inVRs Revision 2610: New path:
branches/inVRs_OSG/tools/applications/sge
02:42 PM inVRs Revision 2609: SGE - SceneGraph Editor
cmake >= 3.0 needed
cmake/FindOpenSG.cmake included to be able to build SGE individually
install target copies built ...
02:05 PM inVRs Revision 2608: SGE - SceneGraphEditor

11/06/2014

02:46 PM inVRs Revision 2600: SGE - Scenegraph Editor initial version (Milestone 1)
cmake >= 3.0 needed
cmake/FindOpenSG.cmake included to be able to build SGE individually
install target copies built ...
01:45 PM inVRs Revision 2599

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