PhysicsBeginSpringManipulationActionEvent Class Reference
#include <PhysicsSpringManipulationActionEvents.h>
Inherits PhysicsSpringManipulationActionEvent.
Collaboration diagram for PhysicsBeginSpringManipulationActionEvent:

Public Types | |
| typedef EventFactory < PhysicsBeginSpringManipulationActionEvent > | Factory |
Public Member Functions | |
| PhysicsBeginSpringManipulationActionEvent () | |
| PhysicsBeginSpringManipulationActionEvent (std::vector< PhysicsEntity * > *physicsEntities, std::vector< Entity * > *nonPhysicsEntities) | |
| virtual | ~PhysicsBeginSpringManipulationActionEvent () |
| virtual void | execute () |
Member Typedef Documentation
| typedef EventFactory<PhysicsBeginSpringManipulationActionEvent> PhysicsBeginSpringManipulationActionEvent::Factory |
Constructor & Destructor Documentation
| PhysicsBeginSpringManipulationActionEvent::PhysicsBeginSpringManipulationActionEvent | ( | ) |
Empty constructor.
| PhysicsBeginSpringManipulationActionEvent::PhysicsBeginSpringManipulationActionEvent | ( | std::vector< PhysicsEntity * > * | physicsEntities, | |
| std::vector< Entity * > * | nonPhysicsEntities | |||
| ) |
Dummy constructor calling parent constructor.
| PhysicsBeginSpringManipulationActionEvent::~PhysicsBeginSpringManipulationActionEvent | ( | ) | [virtual] |
Empty destructor.
Member Function Documentation
| void PhysicsBeginSpringManipulationActionEvent::execute | ( | ) | [virtual] |
Process the Event.
- Todo:
- write more precise description
Implements PhysicsSpringManipulationActionEvent.
The documentation for this class was generated from the following files:
- src/inVRs/Modules/3DPhysics/PhysicsSpringManipulationActionEvents.h
- src/inVRs/Modules/3DPhysics/PhysicsSpringManipulationActionEvents.cpp
Generated on Wed Oct 20 16:11:59 2010 for inVRs by
1.5.8