PhysicsBeginSpringManipulationActionEvent Class Reference

#include <PhysicsSpringManipulationActionEvents.h>

Inherits PhysicsSpringManipulationActionEvent.

Collaboration diagram for PhysicsBeginSpringManipulationActionEvent:

List of all members.


Public Types

typedef EventFactory
< PhysicsBeginSpringManipulationActionEvent
Factory

Public Member Functions

 PhysicsBeginSpringManipulationActionEvent ()
 PhysicsBeginSpringManipulationActionEvent (std::vector< PhysicsEntity * > *physicsEntities, std::vector< Entity * > *nonPhysicsEntities)
virtual ~PhysicsBeginSpringManipulationActionEvent ()
virtual void execute ()

Member Typedef Documentation


Constructor & Destructor Documentation

PhysicsBeginSpringManipulationActionEvent::PhysicsBeginSpringManipulationActionEvent (  ) 

Empty constructor.

PhysicsBeginSpringManipulationActionEvent::PhysicsBeginSpringManipulationActionEvent ( std::vector< PhysicsEntity * > *  physicsEntities,
std::vector< Entity * > *  nonPhysicsEntities 
)

Dummy constructor calling parent constructor.

PhysicsBeginSpringManipulationActionEvent::~PhysicsBeginSpringManipulationActionEvent (  )  [virtual]

Empty destructor.


Member Function Documentation

void PhysicsBeginSpringManipulationActionEvent::execute (  )  [virtual]

Process the Event.

Todo:
write more precise description

Implements PhysicsSpringManipulationActionEvent.


The documentation for this class was generated from the following files:

Generated on Wed Oct 20 16:11:59 2010 for inVRs by doxygen 1.5.8