EffectTextureManager Class Reference
#include <EffectTextureManager.h>
Inherited by SkyboxTextureManager.
Public Member Functions | |
| EffectTextureManager () | |
| virtual | ~EffectTextureManager () |
| virtual OSG::TextureChunkPtr | loadTexture (std::string path) |
Protected Member Functions | |
| virtual void | initializeTexture (std::string path, OSG::TextureChunkPtr tex) |
Protected Attributes | |
| std::vector < EffectTextureManagerListEntry * > | texturesLoaded |
Constructor & Destructor Documentation
| EffectTextureManager::EffectTextureManager | ( | ) |
| EffectTextureManager::~EffectTextureManager | ( | ) | [virtual] |
Member Function Documentation
| virtual void EffectTextureManager::initializeTexture | ( | std::string | path, | |
| OSG::TextureChunkPtr | tex | |||
| ) | [protected, virtual] |
Reimplemented in SkyboxTextureManager.
| TextureChunkPtr EffectTextureManager::loadTexture | ( | std::string | path | ) | [virtual] |
Member Data Documentation
std::vector<EffectTextureManagerListEntry*> EffectTextureManager::texturesLoaded [protected] |
The documentation for this class was generated from the following files:
- tools/libraries/TextureManager/EffectTextureManager.h
- tools/libraries/TextureManager/EffectTextureManager.cpp
Generated on Wed Oct 20 16:11:56 2010 for inVRs by
1.5.8